Safe backrooms levels

This appears to be a level similar to Level 饾煓 in structure, but instead of there being black stairs there are white, broken stairs. There are also multiple doors, leading to different parts of the level. This is also the most dangerous sublevel out of the 3 sublevels this level has. None. Every entity that is not made for one level in the backrooms. Breaking (not noclipping) through a ... Entities. Level 28 is the 29th level of The Backrooms. This level seems to be a grass field. The time on this level is unknown as the level has no day-night cycle. The only building found on Level 28 is a Stromstone Keep, a castle that is in ruins. There is only one entity on this level called The Blue Knight and he know the location of the exit.Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting. However, no two rooms within the level are ... The Players are ones who move by a person or a Roblox user, despite searching on an exit. Players in a team searches for exits or make their own colony base and stay. Most players are controlled by users, some of them are standing and an NPC. Players wander or get trapped. The Windows are safe, despite not having a Counter Entity breaking the glass. Most of the windows does not have entities ...Level 234: ''Indigo Sanctuary'' Survival Difficulty: Class 0 銆婼afe 銆婼ecure 銆婦evoid Of Entities. Level 234 is the 235th level of the (Custom) Backrooms.. Description. Level 234 takes place in a small metal room with purple flowers like Indigos. You spawn in a smaller room with a sign saying ''Indigo Sanctuary'', there is an arrow on the sign pointing to the other room with the Indigos.Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Levels with this survival difficulty are safe and secure, but aren't always devoid of any threats, an example of this is the Frontrooms (not really a level). the Frontrooms are safe compared to the Backrooms, they are secure, habitable and devoid of Backrooms entities. But people can die from many things.Level 104 or the 105th level of the backrooms is a large amount of interconnected rooms which all have one thing in common, they seem to be filled with water, although not normal water, surprisingly its almond water. Levels with this survival difficulty are safe and secure, but aren't always devoid of any threats, an example of this is the Frontrooms (not really a level). the Frontrooms are safe compared to the Backrooms, they are secure, habitable and devoid of Backrooms entities. But people can die from many things.is a phenomenon when a subject "clips" out of reality, to do this, you must go to a specific location (Located in Florida) and must fall. Doing so will make you appear in a reality where the laws of physics cease to exist. When he/she gets teleported, he/she will start feeling paranoid. The scenery of the first "Level" is a room covered with green 90's wallpaper, there are multiple rooms in ...Object 2 is the main source of nutrition in The Backrooms and is a critical asset for one's survival. Description. Energy Bars found in Level 24. Energy Bars are common items along with Almond Water, that is usually present in almost every single Level of The Backrooms. It is the main source of nutrition across The Backrooms other than Almond ...Level 999 is the 1000th lnegative evel of the Backrooms. Description: [] Level -999 is a glitched black and white dimension that is called "SH4DY GR3Y". It is believed that it is a set of unstable levels. ... Almond Water is safe to drink during the day. But, when night comes, the level becomes so pitch black that flashlights can not work. ...Unconfirmed levels (also called mythic levels) are levels past Level 8. While rumored to exist, they lack enough substantial evidence from reliable sources to confirm their existence. Some of these levels vary from safe to dangerous. Unconfirmed Levels; Locations. The Hub; The End; The Hive; The Basement; The Beginning; List of Locations ... Noclip trough a wall to get to level 1. I know there are some entities but it's pretty safe and there's a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1.Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Level 17 is the 18th level in The Backrooms. This level seems to be taking place in the bottom of aircraft carrier. Typical layout of Level 17 appears to be a hallway with pipes on the celling, white walls and a dark blue floor and at least 2-4 metal doors on one of the sides of hallway. Sometimes you may also find rooms while wandering through out the level. So far there are no documented ...Level 104 or the 105th level of the backrooms is a large amount of interconnected rooms which all have one thing in common, they seem to be filled with water, although not normal water, surprisingly its almond water. This almond water is usually safe to drink but in rooms that are colored blue, yellow, or red it isnt >safe to drink and you will.Level 100 is the 101th level of The Backrooms. This level appear to be a beach that is surrounded by a ocean. While wandering through this level you may find phones and photo laying around on the beach. The ocean doesn't seem to lead anywhere. There is only one entities here, a shadow that had the ability to bring you here. He is the only way of accessing and exiting Level 100. Finding a ...Level 8 is the 9th level of the backrooms, and is a school at midnight. Level 8 appears to be a near-infinite school at midnight, with all lights turned off and a thick, black fog. Because of the fog, navigation in this level is difficult, so currently, this level is placed at a class 5 instead of a class 4. This level's rooms are often the same, with the same layout, however, the furniture ...level fun is the most fun level in the backrooms! Class Fun =) Very Safe! Very Secure! Party! Level Fun has very good art on the wall, as well as cake, cupcakes, and if your lucky enough, donuts on the tables! almond water can be found In quantities for consumption! Upsetting the host will get you banned from the party, so don't make him mad! =) The Party can be found here, full of friends ...Level 3Three. Level 3Three is a level that is one of the strangest levels. It seems to be an ocean, like that of Level 7. The ocean has all types of clocks in it, with digitals being the most dangerous sending you to Level 195, called The Backrooms Cemetery. This may be a safe tactic, but really, it's possibly worse than staying in 2 or 3 for a ... oems certification Level 94 is the 95th Level of The Backrooms. Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted. The main town is safe, with no Entities during the day. This Town has a big water fountain in the center, flowing with Almond Water. This town seems to be in the 1930's, in a stop-motion type feel. This town has ... "In Between The Walls" is safe, secure, and has a small mental hazard. The sublevel appears to be inside the walls of level 0 , usually having the layers of a real wall, mainly only being composed of drywall, the level is mostly dark except for the entrance's light, this sublevel does not have much food available inside it.SURVIVAL DIFFICULTY: Class 0 Safe Secure Devoid of Entities Level 15 is the 16th level of the Backrooms. Level 15 takes the appearance of an endless, futuristic mall. The mall consists of high-quality AC, nice places to sleep, and shops to keep you busy. These shops are owned by small businesses in The Backrooms. There is also a hub for wanderers to go to any level, enigmatic level, sub-level ...Hey everyone... today I talk about a bunch of the Safest backrooms levels... including level 48, and so on... hope you enjoyed :))Level 48 http://backrooms-w... This appears to be a level similar to Level 饾煓 in structure, but instead of there being black stairs there are white, broken stairs. There are also multiple doors, leading to different parts of the level. This is also the most dangerous sublevel out of the 3 sublevels this level has. None. Every entity that is not made for one level in the backrooms. Breaking (not noclipping) through a ... I joined this subreddit looking for stories of the backrooms, and artwork by talented people, but the only God awful thing here us 12 year olds and cringe lord mfs role-playing and taking pictures of their doorways in their houses and saying "iS tHiS (insert level)" Goodbye. 121 comments. 743. Posted by 1 day ago. 銆婾nsafe 銆婾nsecure 銆婬igh Entity Count Level 3 is the 4th level of the Backrooms. Level 3 is an expansive complex of thin brick hallways and electrical machinery. Countless randomly segmented rooms are present across the level in no particular pattern. In addition, pipes line the walls and ceilings of the level. These pipes are filled with contaminated Almond Water, which sometimes leaks ... Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Backrooms Generator This generates levels after 10,000. You went to Level 32599 to explore. Survival Difficulty: Class 4, Unsafe / Unsecure / Moderate Entity Count. Entites: There are just Partygoers. Colonies and Outposts: Box Hoarders, They are a colony that houses 76 people. It is unknown what they do.Level 0, the lobby. Class: 1 > Safe > Secure > Minimal Entities Present Level 0 is a test of Level 1. To summarize, the level is a non-linear maze (walking forwards will probably bring you where you were, while walking backwards will also probably bring you back). Notes can be found in these sections: The overheat - go right, but you only have 5 seconds before you die. Behind the overheat - go ...Entities. Level 28 is the 29th level of The Backrooms. This level seems to be a grass field. The time on this level is unknown as the level has no day-night cycle. The only building found on Level 28 is a Stromstone Keep, a castle that is in ruins. There is only one entity on this level called The Blue Knight and he know the location of the exit.Level Pidgone is an enigmatic level found by Tip (The creator of this wiki). Level Pidgone consists of endless, empty streets with a light level similar to the sun in the Frontrooms, although no identifiable source has been found of this light. This level has a day/night cycle of 3 hours for each time (3 hours of daylight, 3 hours of night). Wandering these streets is known to have a sense of ...Noclip trough a wall to get to level 1. I know there are some entities but it鈥檚 pretty safe and there鈥檚 a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1. Unconfirmed levels (also called mythic levels) are levels past Level 8. While rumored to exist, they lack enough substantial evidence from reliable sources to confirm their existence. Some of these levels vary from safe to dangerous. Unconfirmed Levels; Locations. The Hub; The End; The Hive; The Basement; The Beginning; List of Locations ... Level 500 - "Infinite Hall" [] Difficulty: Class 1 - Safe - Secure - Very Low Entity Count. [] Level 500's hall.. Level 500 is the 501st level of The Further Backrooms, and is an infinite hall.. Description []. Level 500 appears to be a infinite hall with bland neutral lighting. The hall has large indents about 3 meters squared.See full list on backrooms.fandom.com Level 10 is the 11th Level of The Backrooms . This Level seems to be an infinite wheat field. Description: Level 10 is a wheat field that seems to be infinite in size. A large unpaved dirt path heading north and south is also present. The wheat in the fields is safe for use and consumption.There are about 5 entities scattered all around this level (in all four areas), #1. Arald, the A-Rald is a friendly entity that supplys the visitor with Almond Water and other supplys. #2. XRald, the Xrald is a very hostile entity that spits a white toxic liquid if sees any stranger, the white toxic is very toxic and can kill the stranger easily.Description. Level 0.2 takes the form of an infinite store, usually having clothes. When you arrive here, the hum buzz from Level 0 is still present, but much, much more quiet. Some areas of this store are completely empty. Some areas are entirely claustrophobic while others are wide. The white path is safe, while the brown path is still safe ... untold love story meaning Description: Level 28, known for its only distinguishing landmark, Stormstone Keep, is a level that closely resembles The Frontrooms with a few major differences. Any wanderer no-clipping into Level 28 with fall at the foot of the keep, and immediately notice that the sky is a deep indigo blue. The sky is devoid of both a sun and a moon, and ...Survival Rate: 32.5% Entity Count: 5 per square kilometer Environmental Hazards: 1-10 per square kilometer Level 2 is an infinite factory, with the walls being composed of concrete, many wires and pipes on the floor, and seemingly being built above a massive sea of molten metal. These pipes have been observed to contain many things, including entities, air, Almond Water, milk, and bleach. Many ...The Players are ones who move by a person or a Roblox user, despite searching on an exit. Players in a team searches for exits or make their own colony base and stay. Most players are controlled by users, some of them are standing and an NPC. Players wander or get trapped. The Windows are safe, despite not having a Counter Entity breaking the glass. Most of the windows does not have entities ...level fun is the most fun level in the backrooms! Class Fun =) Very Safe! Very Secure! Party! Level Fun has very good art on the wall, as well as cake, cupcakes, and if your lucky enough, donuts on the tables! almond water can be found In quantities for consumption! Upsetting the host will get you banned from the party, so don't make him mad! =) The Party can be found here, full of friends ...Safe Levels .Category page. Edit. Areas of the backrooms that are safe. Levels are individual sections of The Backrooms , and most often take the form of a physical space with a consistent appearance and function.They can range from an infinite series of hallways, to a forest, to an endless formless abyss, to the physical manifestation of an ancient Entity's psyche.Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. There are about 5 entities scattered all around this level (in all four areas), #1. Arald, the A-Rald is a friendly entity that supplys the visitor with Almond Water and other supplys. #2. XRald, the Xrald is a very hostile entity that spits a white toxic liquid if sees any stranger, the white toxic is very toxic and can kill the stranger easily.Moreover, Level 26 is safe, except for the parts where entities such as Clumps, Insanities, and Sentient Rifts are lurking in the level, but Level 26 is generally peaceful. With that in mind, exploring Level 26 seems to lack any boxes in its halls, but you can uncommonly find boxes in the rooms on Level 26.Description: Level 25 is an infinite video game arcade. Level 25 is almost safe, as you can thoroughly explore the level without anything chasing you. But, in some unfortunate, rare cases, you might encounter a Duller or more likely a Clump. Level 25 always has walls lined with retro arcade machines and at times, can get claustrophobic.Level 0, or The Lobby, is the first level of Enter The Backrooms. Level 0 has five sublevels, along with it's main area, The Lobby: The Redrooms, The Woodrooms, Pillar Rooms, Dark Rooms, and Level 0.2. Level 0 is an infinite grid of connected rooms. Withinn these rooms are sets of walls and pillars. More often than not, a given room's content is distinct from their neighboring rooms' content ...This appears to be a level similar to Level 饾煓 in structure, but instead of there being black stairs there are white, broken stairs. There are also multiple doors, leading to different parts of the level. This is also the most dangerous sublevel out of the 3 sublevels this level has. None. Every entity that is not made for one level in the backrooms. Breaking (not noclipping) through a ...Level 1, also known as "Lurking Danger" is the 2nd level of the backrooms. It resembles a large, industrial warehouse, having all gray surfaces with bland textures, with each room either being lit by industrial lights or having no lights at all. There are many racks and boxes scattered throughout the Level. A locked door found in Level 1.Lowe's 3.5. Garden City, NY 11530. Part-time + 1. All Lowe's associates deliver quality customer service while maintaining a store that is clean, safe, and stocked with the products customers need. Posted. 7 days ago 路. More... View all Lowe's jobs in Garden City, NY - Garden City jobs.Unsafe Secure Average entity class Overall Survival Rank: 2 "Pipe dreams" otherwise the third level of the backrooms is a seemingly infinite amount of hallways and corridors filled with pipes at every side, when the pipes leak they can either cause the surrounding area to become extremely cold or extremely hot depending on which kind of pipe it was, red pipes are the cold ones and blue pipes ...Level 3 is a series of long, dark, twisting hallways that work similarly to Level 0. They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery. The hallways are very narrow and enclosed, some even requiring wanderers of average height and build to bend, hunch, crawl, or walk sideways through them. The walls are ...銆婼afe 銆婼ecure 銆婱inimal Entity Count Level 1 is the 2nd level of the Backrooms. Level 1 is a massive warehouse with concrete floors and walls, exposed rebar, dim fluorescent lights placed on the walls and a low-hanging fog with no discernible source. The fog often coalesces into condensation, forming puddles on the floor in inconsistent areas. Unlike Level 0, this level possesses a ... Level 234: ''Indigo Sanctuary'' Survival Difficulty: Class 0 銆婼afe 銆婼ecure 銆婦evoid Of Entities. Level 234 is the 235th level of the (Custom) Backrooms.. Description. Level 234 takes place in a small metal room with purple flowers like Indigos. You spawn in a smaller room with a sign saying ''Indigo Sanctuary'', there is an arrow on the sign pointing to the other room with the Indigos.銆婾nsafe 銆婾nsecure 銆婬igh Entity Count Level 3 is the 4th level of the Backrooms. Level 3 is an expansive complex of thin brick hallways and electrical machinery. Countless randomly segmented rooms are present across the level in no particular pattern. In addition, pipes line the walls and ceilings of the level. These pipes are filled with contaminated Almond Water, which sometimes leaks ... Level 29 is the 30th level in enter the backrooms. it is an infinite art gallery Level 29 is an art gallery with white walls a textured ceiling and wooden floors. The paintings on the wall do not appear to portray anything comprehensible. the level is safe but boxes are scarce. The level's layout is very linear in nature essentially boiling down to only being able move in the 4 main directions ...Level is a enigmatic level of the backrooms. Level is an apparently infinite apartment, it has a lot of food and water, so it is recommended that when you enter, look for a kitchen as quickly as possible. This level has different areas that you have to take into account, with different entities, different shapes, and much more. finding a door with a sign that says "Apartment" on Level 99 will ...True Reality, more commonly known as The Frontrooms, is a dark and empty space filled to the brim with galaxies made up by stars, planets and other space objects that is possibly infinite. Stars are large bodies of matter that fuse the fundamental parts of matter, namely atoms, in their center to radiate heat and light. Planets are less large bodies of matter that are large enough to produce a ...Level 8 is the 9th level of the backrooms, and is a school at midnight. Level 8 appears to be a near-infinite school at midnight, with all lights turned off and a thick, black fog. Because of the fog, navigation in this level is difficult, so currently, this level is placed at a class 5 instead of a class 4. This level's rooms are often the same, with the same layout, however, the furniture ...Level 188, also known as "Courtyard of Windows" is considered a Class 5 difficulty, although the entities in this level are not in a variety and are easy to dodge. The main open areas found inside the level are consisted of paths made of concrete and big apartment-like walls with many windows on it. Some areas have fences that restrict shortcuts to other parts of the level. There is no sky ...Level 3Three. Level 3Three is a level that is one of the strangest levels. It seems to be an ocean, like that of Level 7. The ocean has all types of clocks in it, with digitals being the most dangerous sending you to Level 195, called The Backrooms Cemetery. This may be a safe tactic, but really, it's possibly worse than staying in 2 or 3 for a ... Level is a enigmatic level of the backrooms. Level is an apparently infinite apartment, it has a lot of food and water, so it is recommended that when you enter, look for a kitchen as quickly as possible. This level has different areas that you have to take into account, with different entities, different shapes, and much more. finding a door with a sign that says "Apartment" on Level 99 will ...The Backrooms. The first picture ever taken of Level 0. The Backrooms is an internet meme, Creepypasta and quasi- Alternate Reality Game based upon the eponymous Eldritch Location, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one noclips out of reality.Level 5 is the sixth level of the Backrooms and often considered the smallest. It is generally regarded as oneof the more safe levels although it is still very easy to get lost or go insane in. The only creatures here are deathmoths, which aren't extremely dangerous, so sanity is a priority to surviving this floor. It's one of the most cluttered floors, with Art Deco furniture being quite ...Survival Difficulty: Class 1 Safe Secure (mostly) Friendly entities present Level 11 is a large expansive city that branches out into different directions. The city contains a number of entities however, they all seem to be friendly due to the "11 Effect" (an effect that forces all beings on this level to, if humanoid, attempt to function like a human or, if animalistic, force the entity to ...Levels with this survival difficulty are safe and secure, but aren't always devoid of any threats, an example of this is the Frontrooms (not really a level). the Frontrooms are safe compared to the Backrooms, they are secure, habitable and devoid of Backrooms entities. But people can die from many things.The End is an Enigmatic level of the Backrooms. It resembles an old abandoned library. The level contains many bookshelves of varying sizes, some having 2 shelves and some having 3 or 4 shelves. This level also contains a computer that can be used to run certain files. A room in The End.Safe Secure Minimal Entities Level 1 is a maze, but easy to solve. Even tho the walls will add in newer updates, and more levels will start up Level 1 has a colony called the Backroom Helpers, which takes the Alpha Base in a room of this level. NPCs, such as eTV_Roblox and lolbit757575, creator of Backrooms Unlimited. Our colony Backrooms Helpers. The Exit in Level 0. An Open Tunnel in The Hub ... Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. This appears to be a level similar to Level 饾煓 in structure, but instead of there being black stairs there are white, broken stairs. There are also multiple doors, leading to different parts of the level. This is also the most dangerous sublevel out of the 3 sublevels this level has. None. Every entity that is not made for one level in the backrooms. Breaking (not noclipping) through a ... Levels with this survival difficulty are safe and secure, but aren't always devoid of any threats, an example of this is the Frontrooms (not really a level). the Frontrooms are safe compared to the Backrooms, they are secure, habitable and devoid of Backrooms entities. But people can die from many things.Level 30 is the 31st level of The Backrooms. This level appear to be nothing but just a few floating islands. The islands appear to be made out of the same material and they are same in size. This level does have a day-night cycle. You can enter through NO DATA Dying on this level will lead to Level 756.Noclip trough a wall to get to level 1. I know there are some entities but it鈥檚 pretty safe and there鈥檚 a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1. Check your watch every 30 seconds to avoid descending into the mono-yellow madness of the infinite Backrooms. A solo project developed by David Campbell III, Founder/CEO/Lead Developer of Pie On A Plate Productions. Features. Infinite, random level generation (over 600 sq. miles) Immersive, in depth madness system. A Being that roams the BackroomsFull Digital Discography. Get all 3 backrooms releases available on Bandcamp and save 50%. Includes unlimited streaming via the free Bandcamp app, plus high-quality downloads of Level 1 , Level 2 , and Level 0 .Were you looking for normal reality? Level 0 is a upcoming level in Backrooms: Clipped Out Level 0 is a safe level. It has all light blue walls and many maze-like hallways. Additionally, the white lights on the ceiling and do not provide much light. Instead of a light blue base color, it is all yellow. But like First place. Instead of a light blue and yellow base color, it is all grey. But ...See full list on backrooms.fandom.com Level 鈩-鹿 is the 1st negative level of The Alephrooms. Level 鈩-鹿 is a glitched hallway with textures going crazy, some parts of the level are missing. So you can see other l. ... The backrooms level 11; clare auction; connecticut rent increase laws; 2023 dynasty rb rankings; decorative cardboard sheets; banbury accident today;The Backrooms is a secret location that you can access from the 2nd-floor elevator. The Backrooms is a giant maze-like room with yellow walls, damp carpets, and fluorescent lights. The place is seem like inspired from Level 0 of the Backrooms. Safe Zone #5 is located here. At first, the Backrooms will be an orderly labyrinth.Moreover, Level 26 is safe, except for the parts where entities such as Clumps, Insanities, and Sentient Rifts are lurking in the level, but Level 26 is generally peaceful. With that in mind, exploring Level 26 seems to lack any boxes in its halls, but you can uncommonly find boxes in the rooms on Level 26.Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting. However, no two rooms within the level are ... Level 10 is the 11th Level of The Backrooms . This Level seems to be an infinite wheat field. Description: Level 10 is a wheat field that seems to be infinite in size. A large unpaved dirt path heading north and south is also present. The wheat in the fields is safe for use and consumption.Nov 05, 2021 路 November 5, 2021 by John Flores. The Safest Backrooms Levels Explained. Watch on. Hey everyone鈥 today I talk about 2 Backrooms levels that are actually safe! Yep you heard that right鈥 there are actually some safe levels with no entities or threats, and these 2 are my favorite. Hopefully you enjoyed. The backrooms is a discord server for backrooms enthusiasts to talk or for people who want to roleplay! ... Things we offer: - Anime card games! Collect, trade, sell! - A heavily moderated community to ensure a safe environment! ... beveiligen stoer doen met wapens mensen opsluiten orde houden/baas spelen leuke ranking level denk aan ...銆婼afe 銆婼ecure 銆婱inimal Entity Count Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting ...MCBackrooms. Levels 2, 3, and 4 are under construction! Level 0 is complete! Welcome to the Minecraft Backrooms server! At the moment, it is very incomplete. Learn more about the real Backrooms at the website button up there ^^^. This server is temporarily canceled. It may make a return as a modded server with the Backrooms mod eventually. overlord volume 14 yen press Level 9 is the 10th level of the Backrooms. It is a very dark level, like level 6, with almost the same amount of Sanity Damage. ... Stay safe, everybody. A note was recovered that was located in a house somewhere near The End's staircase, dating back to before the public discovery of Metropolis. For now, this is the earliest record of anyone ...Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. 銆婾nsafe 銆婾nsecure 銆婬igh Entity Count Level 3 is the 4th level of the Backrooms. Level 3 is an expansive complex of thin brick hallways and electrical machinery. ... One of the few safe ways to leave Level 3 is through the elevators, which often lead to Level 4 or Level 5. However, if the elevator is marked with "greenery", it will ...Level 354's first part resembles the back of an ambulance. First aid materials surround the room, you're wearing an oxygen mask, laying down on a stretcher. An ear-splitting siren sound constantly plays, and the inside of the room shakes frequently while the ambulance travels. A paramedic tends to your injuries and inquires about your journeys.backrooms level: 90s. -The level is set to be in the 90s. -you can't come to the level with other people. -every person is the same as the from real life. -there are 0 entitys. -items you take from other levels they disappear when you enter. -the people you know in real life the are existing here. -you can't escape this level.Level 188 is a highly dangerous Level, which is full of dangerous windows. Level 188 takes the form of a large building with a pentagon shaped courtyard in the center. There are about 90-200 windows that appear on the walls at any given time, though most of them are in an "inactive" state. The window blinds will cover the inside of the window, while active windows will have some sort of light ...Noclip trough a wall to get to level 1. I know there are some entities but it鈥檚 pretty safe and there鈥檚 a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1. Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Level 0 resembles the back rooms of a retail outlet, all rooms that are in this level are the same, containing almost the same size and also it is possible to find pillars in some rooms. There is also this buzzing from the flurouscent lights which are endless and never stop. This level has no hazards which makes it one of the safest levels of the game, and having one of the easiest entrances ...Level 14 is the 15th level in The Backrooms. This level seems to be oazis, a "perfect" place to relax. The grass on this level seems to be a bright red color while the trees are darker purplish. This level seems to be devoid all danger. There is a dark blue fog which seems to effect the wanderers in some unexplainable way. It makes them fell different, it makes them fill "good" as they say ...Unconfirmed levels (also called mythic levels) are levels past Level 8. While rumored to exist, they lack enough substantial evidence from reliable sources to confirm their existence. Some of these levels vary from safe to dangerous. Unconfirmed Levels; Locations. The Hub; The End; The Hive; The Basement; The Beginning; List of Locations ... Level 30 is the 31st level of "Enter the Backrooms". It is an infinite restaurant Level 30 is an infinite restaurant with a very open layout this makes traversing it very easy. This level has wooden floors (at this time the type of wood is unknown) with brick walls and a white ceiling. Tables and chairs are found frequently in this level. The level seems to be devoid of boxes outside of the ...Level 1 "Habitable Zone" is the 2nd level of the Backrooms, and is sometimes in rare occurrences the 1st level wanderers may encounter.. Environment. Level 1 seems to consist of an indoor, empty storage facility with crates scattered around and slight puddles of water on the floor and sometimes dripping from the ceiling. This is also the first level to have entities wandering the place, but ...Level 鈾掞笌 is the 鈾掞笌th level of the Backrooms. Level 鈾掞笌 contains three zones: The shallow end appears to be a maze of white-tiled rooms filled with lukewarm pool water that seems to go on forever. The water in the pool is clean and lukewarm, similar to Level -33, and it is drinkable. This level appears to be dark, with the window serving as the only source of light. This level also ...There is random furniture everywhere in the level. Entities are way more aggressive and strong in this level. Entrance: Cover yourself in wheat in level 10. You will pass out and wake up here. Entrance: Going down to the sewers in Level 11 may lead here. Entrance: Mine a small hole in the wall in level 8 then noclip into it. Safe Levels; Community content is available under CC-BY-SA unless otherwise noted. Advertisement. Fan Feed Explore Wikis Universal Conquest Wiki. Let's Go Luna! Wiki. Club 57 Wiki. Explore properties. ... Backrooms: Clipped Out Wiki is a FANDOM Movies Community. View Mobile SiteNov 05, 2021 路 November 5, 2021 by John Flores. The Safest Backrooms Levels Explained. Watch on. Hey everyone鈥 today I talk about 2 Backrooms levels that are actually safe! Yep you heard that right鈥 there are actually some safe levels with no entities or threats, and these 2 are my favorite. Hopefully you enjoyed. Although his level is pretty safe, you better bring something for his empty house, or else he won't let you stay long...Description. Inside the Backrooms is a Co-op online horror game up to 4 players, where you and your friends will fight to escape from the different levels of the backrooms, solving different puzzles with different mechanics in each one. This game is based on the famous creepypasta with many real references implemented such as iconic entities ...Level F.U.N Is the 99.9th level of the Backrooms, and will trap you onto one of the deadliest entities of the backrooms, the Partygoers, they are one of the deadliest due to their infecting process that makes wanderers turn into them. just run. you have no escape. =) Survival Difficulty: Class 0 銆婼afe 銆婼ecure 銆婩ull of cakeSafe backrooms levels; maryborough buy swap sell qld; paranormal activity netflix true story; 2nd degree manslaughter sentence new york; over tightened spark plug; waikiki events; greekrank arkansas; batman and harley quinn swamp thing. ashford price match; g35 throttle position sensor symptoms; craigslist homes for sale by owner donna texas The Backrooms: Out of Reality (TBOOR) is survival game based on the popular internet creepypasta known as "The Backrooms". " If you're not careful and you noclip out of reality into the wrong areas, you'll end up in the backrooms where is nothing but moist carpet, the madness of mono yellow, the endless background of fluorescent lighting at ... Noclip trough a wall to get to level 1. I know there are some entities but it鈥檚 pretty safe and there鈥檚 a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1. Overview. Level 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.Level F.U.N Is the 99.9th level of the Backrooms, and will trap you onto one of the deadliest entities of the backrooms, the Partygoers, they are one of the deadliest due to their infecting process that makes wanderers turn into them. just run. you have no escape. =) Survival Difficulty: Class 0 銆婼afe 銆婼ecure 銆婩ull of cakeLevel 100 is the 101th level of The Backrooms. This level appear to be a beach that is surrounded by a ocean. While wandering through this level you may find phones and photo laying around on the beach. The ocean doesn't seem to lead anywhere. There is only one entities here, a shadow that had the ability to bring you here. He is the only way of accessing and exiting Level 100. Finding a ...Unconfirmed levels (also called mythic levels) are levels past Level 8. While rumored to exist, they lack enough substantial evidence from reliable sources to confirm their existence. Some of these levels vary from safe to dangerous. Unconfirmed Levels; Locations. The Hub; The End; The Hive; The Basement; The Beginning; List of Locations ... Overview. Level 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.Level 188, also known as "Courtyard of Windows" is considered a Class 5 difficulty, although the entities in this level are not in a variety and are easy to dodge. The main open areas found inside the level are consisted of paths made of concrete and big apartment-like walls with many windows on it. Some areas have fences that restrict shortcuts to other parts of the level. There is no sky ...Use the switch to turn on electricity. Once electricity is enabled computer monitors in the office rooms turn on. The symbols on the monitors correspond to letters. The deciphering key for the symbols is in the safe in Flipped Room. The background colors reveal the order of the letters. The order is displayed on notes on the main computer monitor.Noclip trough a wall to get to level 1. I know there are some entities but it's pretty safe and there's a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1.Level 0, or The Lobby, is the first level of Enter The Backrooms. Level 0 has five sublevels, along with it's main area, The Lobby: The Redrooms, The Woodrooms, Pillar Rooms, Dark Rooms, and Level 0.2. Level 0 is an infinite grid of connected rooms. Withinn these rooms are sets of walls and pillars. More often than not, a given room's content is distinct from their neighboring rooms' content ...Some levels may be absolutely safe, some may be dangerous and some impossible to settle in. Each level varies in numerous terms. The List The Main Levels Level 0 - The Lobby This level is the main level of The Backrooms one can enter via noclipping in reality. It is a mono-yellow maze that is entirely devoid of entities.Although his level is pretty safe, you better bring something for his empty house, or else he won't let you stay long...銆婼afe 銆婼ecure 銆婱inimal Entity Count Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting ... The Backrooms Test Wiki; Level 0 - The Lobby; Rules; Ad Astra's Event; Null-06's "Oversize" Event; Level 1; Level 5.1 - The Opening of The Casino of Level 5; Maintenance. ... Fun Level =] Completely Safe =] Categories Categories: Add category; Cancel Save. Community content is available under CC-BY-SA unless otherwise noted. Advertisement.銆婼AFE 銆婼ECURE 銆婦EVOID OF ENTITIES. Level -11's alleyway. Level -11 is the one of the safest negative levels in the backrooms. It was discovered by an anonymous user in October 2020, and the photo was taken by him. Contents. 1 Description: 2 Colonies And Outposts: 2.1 The Balcony Angels:Level 8 is the 9th level of the backrooms, and is a school at midnight. Level 8 appears to be a near-infinite school at midnight, with all lights turned off and a thick, black fog. Because of the fog, navigation in this level is difficult, so currently, this level is placed at a class 5 instead of a class 4. This level's rooms are often the same, with the same layout, however, the furniture ...Level 2 itself. Level 2 is a large warehouse consisting of winding corridors and huge rooms, walls and floors are made of concrete, water flows from the ceiling of the level, which is why the level is very damp. At level 2, there is a low fog, the origin of which is unknown, on the walls of the level there are lamps, some of which do not work. Noclip trough a wall to get to level 1. I know there are some entities but it鈥檚 pretty safe and there鈥檚 a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1. Level 987 - Kitty's House. Level 987 is the 988th level of The Backrooms. This level resembles a Pink House, filled with "Cute" items. This level is very safe, and has good WiFi. This level constantly has almond water and Lucky 'O Milk in the fridge, once A Drink is taken, a new one will just randomly appear in there.Level 998 is considered the final challenge for those who explore The Backrooms. The main large circle in the center of Level 998 has a radius of about 100 miles. The floor of the circle is a repeating image of clouds, which have the texture of smooth concrete painted over. The "sky" of this level is also a still image of clouds. The layout is completely flat, and consists of 3 areas ...Although it isn't safe to ingest Level 10 's Almond Water due to it being raw. Colonies and Outposts The Denizens of Level 10 Located in a house on Level 10. Consists of 8 members. Open to trade, mainly for coal. Has been using Level 10 's wheat to bake bread. Leaving Level 10 Going through the back door of a house leads to a backyard in Level 9.Level 0 is the 1st level of the Backrooms . And the first level many encounter. Description. ... It is not water, nor is it safe to consume.1 Linear space in Level 0 is altered drastically; it is possible to walk in a straight line and return to the starting point, and retracing your steps will result in a different set of rooms appearing than ...Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Level 4473 is the 4474th level of the backrooms.. Level 4473 resembles a large hallway.The geometry is unknown but some researchers from MEG said that level 4473 has 20 sub-levels.. the image of the level. The level is confusing sometimes doors are broken and hallways are not in position. There are some doors but, if you open them they will lead you to a small sub-levels named the mini-rooms.Level 999 is the 1000th lnegative evel of the Backrooms. Description: [] Level -999 is a glitched black and white dimension that is called "SH4DY GR3Y". It is believed that it is a set of unstable levels. ... Almond Water is safe to drink during the day. But, when night comes, the level becomes so pitch black that flashlights can not work. ...1 Description 2 Entities 3 Entrances and Exits 3.1 Entrances 3.2 Exits 4 <Log> Description Level 14 is paradise it is great. why do you want to leave its safe here? Entities No entities here! Entrances and Exits Entrances You'll find out Exits You dont want to! <Log> Entity -1: NO, DONT LET HIM GO WITH THE INF-Unconfirmed levels (also called mythic levels) are levels past Level 8. While rumored to exist, they lack enough substantial evidence from reliable sources to confirm their existence. Some of these levels vary from safe to dangerous. Unconfirmed Levels; Locations. The Hub; The End; The Hive; The Basement; The Beginning; List of Locations ... Noclip trough a wall to get to level 1. I know there are some entities but it鈥檚 pretty safe and there鈥檚 a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1. I joined this subreddit looking for stories of the backrooms, and artwork by talented people, but the only God awful thing here us 12 year olds and cringe lord mfs role-playing and taking pictures of their doorways in their houses and saying "iS tHiS (insert level)" Goodbye. 121 comments. 743. Posted by 1 day ago. I joined this subreddit looking for stories of the backrooms, and artwork by talented people, but the only God awful thing here us 12 year olds and cringe lord mfs role-playing and taking pictures of their doorways in their houses and saying "iS tHiS (insert level)" Goodbye. 121 comments. 743. Posted by 1 day ago. 1 Description 2 Entities 3 Entrances and Exits 3.1 Entrances 3.2 Exits 4 <Log> Description Level 14 is paradise it is great. why do you want to leave its safe here? Entities No entities here! Entrances and Exits Entrances You'll find out Exits You dont want to! <Log> Entity -1: NO, DONT LET HIM GO WITH THE INF-Entities. Level 28 is the 29th level of The Backrooms. This level seems to be a grass field. The time on this level is unknown as the level has no day-night cycle. The only building found on Level 28 is a Stromstone Keep, a castle that is in ruins. There is only one entity on this level called The Blue Knight and he know the location of the exit.Community Hub. The Backrooms Game FREE Edition. Nothing but the stink of old, moist carpets, the madness of mono-yellow, and the blinding light of fluorescent bulbs at maximum hum-buzz. Over 600 million sq. miles of randomly segmented rooms. God save you if you hear something wandering nearby, because it sure as hell has heard you.What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them.It's a very safe level, due to a small number of entities. And also this level is the main source of almond water. For this reason, there are more chances to meet another person or even a colony. Level 5. This level is an infinite hotel from the 20th century. There are some entities are wandering around some rooms of this level.Full Digital Discography. Get all 3 backrooms releases available on Bandcamp and save 50%. Includes unlimited streaming via the free Bandcamp app, plus high-quality downloads of Level 1 , Level 2 , and Level 0 .Description. Inside the Backrooms is a Co-op online horror game up to 4 players, where you and your friends will fight to escape from the different levels of the backrooms, solving different puzzles with different mechanics in each one. This game is based on the famous creepypasta with many real references implemented such as iconic entities ...A horror game, but with full lights on! Donate to speed up the development of "Backrooms: The Lore"!. This free game will contain online multiplayer and several levels from the Backrooms lore added as a whole new game :) . I'm currently working on the game and it will be available sometime in the middle of 2022, but every donation helps me make it faster :DLevel 188, also known as "Courtyard of Windows" is considered a Class 5 difficulty, although the entities in this level are not in a variety and are easy to dodge. The main open areas found inside the level are consisted of paths made of concrete and big apartment-like walls with many windows on it. Some areas have fences that restrict shortcuts to other parts of the level. There is no sky ...Play now. 4.7. Prison Escape Puzzle: Adventure. Play now. 4.8. SCP-096: Modest. SCP-096: Modest. While we are quietly living our lives, somewhere behind the scenes the powers that be are playing their games. In this horror adventure, you will move to a secret laboratory where creatures with paranormal abilities are being researched.Level 1026 is the 1027th level of The Backrooms, all of this level appears to be an post-war futuristic dystopian city overrun by some sort of unknown creatures, known by the locals as Supremes, these creatures seems to have the entire city patrolled to make sure everyone follows their orders, and to make sure all goes according to their plans, all the city is being watched 24/7 by some sort ...Description: Level 28, known for its only distinguishing landmark, Stormstone Keep, is a level that closely resembles The Frontrooms with a few major differences. Any wanderer no-clipping into Level 28 with fall at the foot of the keep, and immediately notice that the sky is a deep indigo blue. The sky is devoid of both a sun and a moon, and ...Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting. However, no two rooms within the level are ... Level 30 is the 31st level of The Backrooms. This level appear to be nothing but just a few floating islands. The islands appear to be made out of the same material and they are same in size. This level does have a day-night cycle. You can enter through NO DATA Dying on this level will lead to Level 756. ramona emergency alert Level is a enigmatic level of the backrooms. Level is an apparently infinite apartment, it has a lot of food and water, so it is recommended that when you enter, look for a kitchen as quickly as possible. This level has different areas that you have to take into account, with different entities, different shapes, and much more. finding a door with a sign that says "Apartment" on Level 99 will ...Unconfirmed levels (also called mythic levels) are levels past Level 8. While rumored to exist, they lack enough substantial evidence from reliable sources to confirm their existence. Some of these levels vary from safe to dangerous. Unconfirmed Levels; Locations. The Hub; The End; The Hive; The Basement; The Beginning; List of Locations ... Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems. Level 8 is very damp, with Almond Water flowing from the walls and ceiling. Stalactites and stalagmites appear to be very common in Level 8. Sounds echo throughout the Level, so it is relatively easy to listen for potential danger, or possibly even attract it if not careful. Level 8 is ...Some levels may be absolutely safe, some may be dangerous and some impossible to settle in. Each level varies in numerous terms. The List The Main Levels Level 0 - The Lobby This level is the main level of The Backrooms one can enter via noclipping in reality. It is a mono-yellow maze that is entirely devoid of entities.Safe Secure Very Low Entity Count. Level 4 is the 5th Level of the Backrooms. A photograph of some of the windows with Level 4. It is the level where Almond Water can be found most frequently. Description: Level 4 resembles an empty office building, though it is almost completely devoid of furniture. Some rooms on this level have windows ... is a phenomenon when a subject "clips" out of reality, to do this, you must go to a specific location (Located in Florida) and must fall. Doing so will make you appear in a reality where the laws of physics cease to exist. When he/she gets teleported, he/she will start feeling paranoid. The scenery of the first "Level" is a room covered with green 90's wallpaper, there are multiple rooms in ...Hey everyone... today I talk about a bunch of the Safest backrooms levels... including level 48, and so on... hope you enjoyed :))Level 48 http://backrooms-w... Description. Level 14's forest. Level 14-B is a red forest with black trees stretching up to 83 meters, the timeseems to be stuck at noon, the Level is also covered by fog everywhere, making it very cold and wet. Land in this Level seems to folds in on itself in strange ways, shifting gravity can be disorienting. The ground in Level 14-B is costantly wet because of the fog's condensation.The Backrooms. The first picture ever taken of Level 0. The Backrooms is an internet meme, Creepypasta and quasi- Alternate Reality Game based upon the eponymous Eldritch Location, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one noclips out of reality.Although it isn't safe to ingest Level 10 's Almond Water due to it being raw. Colonies and Outposts The Denizens of Level 10 Located in a house on Level 10. Consists of 8 members. Open to trade, mainly for coal. Has been using Level 10 's wheat to bake bread. Leaving Level 10 Going through the back door of a house leads to a backyard in Level 9.Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting. However, no two rooms within the level are identical.銆婼afe 銆婼ecure 銆婱inimal Entity Count Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting ...original sound - backrooms levels! backrooms_levels1. backrooms levels! 路 7-27.Level 11 is the 12th Level Class 1. Safe, Secure, Minimal Entity Count. Level 11 is a Infinite City where Many People Reside as their home in the Backrooms. This Level is a Hotspot for Trade and Housing in the Backrooms, and it is Basically Almost Habitable, but there are still some entites here. The Buildings in Level 11 are Extremely Strange, and not like the Frontrooms, like stairs or doors ...Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting. However, no two rooms within the level are ... Level 94 is the 95th Level of The Backrooms. Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted. The main town is safe, with no Entities during the day. This Town has a big water fountain in the center, flowing with Almond Water. This town seems to be in the 1930's, in a stop-motion type feel. This town has ... Object 2 is the main source of nutrition in The Backrooms and is a critical asset for one's survival. Description. Energy Bars found in Level 24. Energy Bars are common items along with Almond Water, that is usually present in almost every single Level of The Backrooms. It is the main source of nutrition across The Backrooms other than Almond ...Level 9007199254740992 is a mulch floor going down at least 900 kilometers, and a tile ceiling. It is very peculiar that it holds up, because there are no known walls. In 9007199254740992 there are no entities whatsoever, however there are a plethora of skeletons lying about, or deep underground. It is theorized the mulch has different heights ...There is random furniture everywhere in the level. Entities are way more aggressive and strong in this level. Entrance: Cover yourself in wheat in level 10. You will pass out and wake up here. Entrance: Going down to the sewers in Level 11 may lead here. Entrance: Mine a small hole in the wall in level 8 then noclip into it. cdl defensive driving course online Number: 15 Danger: Class 0 Habitat: Level 0 Howlers are unseen creatures that let out a howl when someone enters the Backrooms. No one has ever seen a Howler, though it is known that they are provoked by loud noises and howl loudly in response to them. Other entities tend to scatter when Howlers are heard, so their howling can often be an extremely useful mechanism. Some explorers theorize ...銆婼AFE 銆婼ECURE 銆婦EVOID OF ENTITIES. Level -11's alleyway. Level -11 is the one of the safest negative levels in the backrooms. It was discovered by an anonymous user in October 2020, and the photo was taken by him. Contents. 1 Description: 2 Colonies And Outposts: 2.1 The Balcony Angels:銆婼afe 銆婼ecure 銆婱inimal Entity Count Level 1 is the 2nd level of the Backrooms. Level 1 is a massive warehouse with concrete floors and walls, exposed rebar, dim fluorescent lights placed on the walls and a low-hanging fog with no discernible source. The fog often coalesces into condensation, forming puddles on the floor in inconsistent areas. Unlike Level 0, this level possesses a ... Level 0 is the 1st level of the Backrooms, and the first level many encounter. It is also a Class 1 difficulty Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting. However ...Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Level 500 - "Infinite Hall" [] Difficulty: Class 1 - Safe - Secure - Very Low Entity Count. [] Level 500's hall.. Level 500 is the 501st level of The Further Backrooms, and is an infinite hall.. Description []. Level 500 appears to be a infinite hall with bland neutral lighting. The hall has large indents about 3 meters squared.銆婼afe 銆婼ecure 銆婱inimal Entity Count Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting ... Level 2 itself. Level 2 is a large warehouse consisting of winding corridors and huge rooms, walls and floors are made of concrete, water flows from the ceiling of the level, which is why the level is very damp. At level 2, there is a low fog, the origin of which is unknown, on the walls of the level there are lamps, some of which do not work. The Hub is an enigmatic level in Enter The Backrooms, where you only see doors. The Hub appears as an underground road tunnel with doors on either side. All the doors have a sign above them saying their corresponding levels (only normal positive levels) where you need their specific Level Keys to enter those levels. There are no boxes on the Hub. The ambiance of The Hub consists of an eerie ...Play now. 4.7. Prison Escape Puzzle: Adventure. Play now. 4.8. SCP-096: Modest. SCP-096: Modest. While we are quietly living our lives, somewhere behind the scenes the powers that be are playing their games. In this horror adventure, you will move to a secret laboratory where creatures with paranormal abilities are being researched.Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting. However, no two rooms within the level are ... Level 7 is the 8th level of the Backrooms.銆婼afe 銆婼ecure 銆婱inimal Entity Count Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting ...Level 30 is the 31st level of "Enter the Backrooms". It is an infinite restaurant Level 30 is an infinite restaurant with a very open layout this makes traversing it very easy. This level has wooden floors (at this time the type of wood is unknown) with brick walls and a white ceiling. Tables and chairs are found frequently in this level. The level seems to be devoid of boxes outside of the ...Level 974 is the 975th Level of the Backrooms. ... These amenities have all been proven safe to use, and Wanderers are encouraged to use them while in the Level, as they may not encounter another safe spot for awhile. The distinctive quirk of this level is the pink and pastel theming and decor within it; the walls, furniture, and even the ...This has been confirmed to be safe to eat. Any meal costs one blue chip, and the buffet costs one green chip or two blue chips. Entities There is only one entity type in Level 5.1, Entity 18. Entity 18-A are the employees that run the casino, and Entity 18-B are wanderers that got too addicted to the machines. Colonies and OutpostsI joined this subreddit looking for stories of the backrooms, and artwork by talented people, but the only God awful thing here us 12 year olds and cringe lord mfs role-playing and taking pictures of their doorways in their houses and saying "iS tHiS (insert level)" Goodbye. 121 comments. 743. Posted by 1 day ago. The Backrooms is an urban legend and creepypasta about a maze with no end that has empty office rooms in a moist yellow room and hallways. It is said to have the smell of wet carpet with the sound of buzzing lights. These rooms have levels with monsters and "entities" living in them. Usually people get into the backrooms by accidently falling or no-clipping through any solid object in real life.Buy "I had fun on level fun! V2" by Lilith Rose as a Classic T-Shirt. ... but now you can tell everybody how safe it is with this shirt! Tell all your friends to come to Level Fun to have a Fun time and you can definitely keep all your blood and fingers when you visit!" I had fun on level fun! V2 Classic T-Shirt ... backrooms phone cases ...Class 1. Safe, Secure, Minimal Entity Count. Description Level 974 with Kitty in it! Level 974 is a Regular House with Pink Wallpaper and a Few Rooms. There is a Bedroom, Kitchen, Living Room, Bathroom, Two Closets, and a Random Empty Room. The House is Mostly Furnished, and Contains many "Cute" Items, like plushies.Hello all, I couldn't wait three days to release a new video, so I'm releasing this Backrooms Explained video where I talk about one of the craziest levels e...Level 3Three. Level 3Three is a level that is one of the strangest levels. It seems to be an ocean, like that of Level 7. The ocean has all types of clocks in it, with digitals being the most dangerous sending you to Level 195, called The Backrooms Cemetery. This may be a safe tactic, but really, it's possibly worse than staying in 2 or 3 for a ...Level 7 is the 8th Level of the Backrooms, which resembles an abandoned flooded house. The 'starting room' of Level 7 resembles a flooded house. The water which floods this Level is distilled, and contains no microscopic life forms. Objects from the house float around in the water, including photographs of a faceless family. The house is much larger than it should be, but it eventually leads ...Level redacted or the downrooms is a level like a infinite maze of yellow. Level REDACTED Is The Most Terrifying level due to no exits. Endless Doom. ... (Appears On Sub- Level 24 Or On A Curtain Named Game Over) Dr Charles ( Safe ) (Appears On Sub- Level 2). how much do scientist make a month ... Safe backrooms levels; maryborough buy swap ...original sound - backrooms levels! backrooms_levels1. backrooms levels! 路 7-27. The trees on Level -6 are smooth, and their leaves are incredibly soft, You can say the same thing about the green grass and the vibrant flowers as well. Level -6 has rivers, lakes, and vast bodies of water filled with almond water that is safe for consuming.Level 999 is the 1000th lnegative evel of the Backrooms. Description: [] Level -999 is a glitched black and white dimension that is called "SH4DY GR3Y". It is believed that it is a set of unstable levels. ... Almond Water is safe to drink during the day. But, when night comes, the level becomes so pitch black that flashlights can not work. ...Use the switch to turn on electricity. Once electricity is enabled computer monitors in the office rooms turn on. The symbols on the monitors correspond to letters. The deciphering key for the symbols is in the safe in Flipped Room. The background colors reveal the order of the letters. The order is displayed on notes on the main computer monitor.Level 188 is a highly dangerous Level, which is full of dangerous windows. Level 188 takes the form of a large building with a pentagon shaped courtyard in the center. There are about 90-200 windows that appear on the walls at any given time, though most of them are in an "inactive" state. The window blinds will cover the inside of the window, while active windows will have some sort of light ...Noclip trough a wall to get to level 1. I know there are some entities but it鈥檚 pretty safe and there鈥檚 a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1. This has been confirmed to be safe to eat. Any meal costs one blue chip, and the buffet costs one green chip or two blue chips. Entities There is only one entity type in Level 5.1, Entity 18. Entity 18-A are the employees that run the casino, and Entity 18-B are wanderers that got too addicted to the machines. Colonies and OutpostsAug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Description Level 0 is a non-linear space, resembling the back rooms of a retail outlet. Similar to its previous form, all rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpet, and inconsistently placed fluorescent lighting. However, no two rooms within the Level are identical.Overview. Level Fun is an Enigmatic level found within the Backrooms. It was updated in Pre-alpha V0.22 The level contains four sections, the main section, the tan section, the grey section, and the black section, which can be accessed through holes in the walls. There is also a Portal Room that is inaccessible.Enigmatic Levels Mainlist. The Enigmatic Levels are areas in the Backrooms which do not have an ordinal placement, and are very mysterious. Some Levels here are safe as far as we know, but some can be dangerous, though it is less likely. These Levels have stranger properties than most Levels, giving them unique names and/or numbers.This appears to be a level similar to Level 饾煓 in structure, but instead of there being black stairs there are white, broken stairs. There are also multiple doors, leading to different parts of the level. This is also the most dangerous sublevel out of the 3 sublevels this level has. None. Every entity that is not made for one level in the backrooms. Breaking (not noclipping) through a ... The Players are ones who move by a person or a Roblox user, despite searching on an exit. Players in a team searches for exits or make their own colony base and stay. Most players are controlled by users, some of them are standing and an NPC. Players wander or get trapped. The Windows are safe, despite not having a Counter Entity breaking the glass. Most of the windows does not have entities ...The Hub is an enigmatic level in Enter The Backrooms, where you only see doors. The Hub appears as an underground road tunnel with doors on either side. All the doors have a sign above them saying their corresponding levels (only normal positive levels) where you need their specific Level Keys to enter those levels. There are no boxes on the Hub. The ambiance of The Hub consists of an eerie ...Noclip trough a wall to get to level 1. I know there are some entities but it鈥檚 pretty safe and there鈥檚 a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1. The wiki revolves around the levels of the backrooms. Each level has an invidual difficulty, size, entity count, and basically everything. Some levels may be absolutely safe, some may be dangerous and some impossible to settle in. Each level varies in numerous terms. The List [] The Main Levels [] Level 0 - The Lobby [] ----- UPDATED VERSION IS OUT!!! https://www.youtube.com/watch?v=kq4GMKFpS6s -----If you're not careful and no-clip out of reality in wrong areas,...The backrooms is a discord server for backrooms enthusiasts to talk or for people who want to roleplay! ... Things we offer: - Anime card games! Collect, trade, sell! - A heavily moderated community to ensure a safe environment! ... beveiligen stoer doen met wapens mensen opsluiten orde houden/baas spelen leuke ranking level denk aan ...In 1987, Level 22 was declared a small micronation, becoming independent of any other faction within the other levels of The Backrooms. From then on, the micronation within Level 22 continued to grow rapidly. By 1990, most entrances to Level 22 had been closed by its inhabitants, with this group officially isolating itself and giving itself the ...Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting. However, no two rooms within the level are ... Noclip trough a wall to get to level 1. I know there are some entities but it鈥檚 pretty safe and there鈥檚 a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1. Level 104 or the 105th level of the backrooms is a large amount of interconnected rooms which all have one thing in common, they seem to be filled with water, although not normal water, surprisingly its almond water. Level 0 is the 1st level of the backrooms and by far the most well known out of the main nine. Apart from very rare instances; Level 0 is very repetitive. Where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented rooms to be ...Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting. However, no two rooms within the level are ... Level 37 .37373737373737373737373737 Edit Edit source History Talk (0) watch 01:54. Obi-Wan Finale - The Loop. Do you like this video? Play Sound Survival Difficulty: Class 0 銆婼afe 銆婼ecure 銆婦evoid of Entities ... Backrooms Freewriting Wiki is a FANDOM Lifestyle Community.Safe Secure Minimal Entities Level 1 is a maze, but easy to solve. Even tho the walls will add in newer updates, and more levels will start up Level 1 has a colony called the Backroom Helpers, which takes the Alpha Base in a room of this level. NPCs, such as eTV_Roblox and lolbit757575, creator of Backrooms Unlimited. Our colony Backrooms Helpers. The Exit in Level 0. An Open Tunnel in The Hub ... Level 1, also known as "Lurking Danger" is the 2nd level of the backrooms. It resembles a large, industrial warehouse, having all gray surfaces with bland textures, with each room either being lit by industrial lights or having no lights at all. There are many racks and boxes scattered throughout the Level. A locked door found in Level 1.Find your way and survive. The urban legend and online creepypasta that inspired Escape the Backrooms speak of an endless dimension filled with rooms that look like an average office space's backroom. It is often described as having the smell of wet carpet, and the halls are draped in monochromatic yellow tones.Most of these things are perfectly captured in the game, inviting players into a ...Levels are the main building block of The Further Backrooms , they can be negative, positive, or not even have a number for value. Each level is unique, some are dangerous, and some are safe. Level 0 - "The Start." Level 1 - "Abandoned Office" Level 2 - "Dark Halls" Level 3 - "Suburban Halls" Level 4 - "Midnight Store" Level 5 - "Hotel Hall ...Hey all! Welcome to part 2 of the safest backrooms levels series... Today I go over 2 more safe levels in the backrooms, and announce the release date of the...Level 0 is the 1st level of the Backrooms, and the first level many encounter. Level 0 is a seemingly infinite non-linear space, resembling the back rooms of a retail outlet. All rooms in Level 0 appear uniform and share superficial features such as yellowed wallpaper, damp carpeting, electrical outlets, and inconsistently placed fluorescent lighting. However, no two rooms within the level are ... Description. Inside the Backrooms is a Co-op online horror game up to 4 players, where you and your friends will fight to escape from the different levels of the backrooms, solving different puzzles with different mechanics in each one. This game is based on the famous creepypasta with many real references implemented such as iconic entities ...Level 4 is an infinite, empty office. Bathrooms exist, with sinks that dispense Almond Water that is safe to drink. The Office has forty-five (45) floors, with varying levels of damage. Floor 45 is the floor where wanderers appear when entering the Level. There is no structural damage and the most habitable floor.Level 13's background is in stark discrepancy to its predecessors, as it is one of the largest fundamental yet limited understood; Level 13 is a tiny, brilliantly lit, white-painted compartment encompassing frivolity further than a tiny table and a chair, settling contiguous to a locked entrance. What else may fabricate within, nevertheless, is undeterminable. Despite the mounting quantity of ...Level 0 is the 1st level of the backrooms and by far the most well known out of the main nine. Apart from very rare instances; Level 0 is very repetitive. Where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented rooms to be ...Noclip trough a wall to get to level 1. I know there are some entities but it鈥檚 pretty safe and there鈥檚 a lot of outposts with in there. 1. level 1. 路 2 min. ago. Go to level one then make your way to level eleven then enter a candy store to be sent to the snack rooms. 1. Hey everyone... today I talk about a bunch of the Safest backrooms levels... including level 48, and so on... hope you enjoyed :))Level 48 http://backrooms-w... Safe Secure Minimal Entities Level 1 is a maze, but easy to solve. Even tho the walls will add in newer updates, and more levels will start up Level 1 has a colony called the Backroom Helpers, which takes the Alpha Base in a room of this level. NPCs, such as eTV_Roblox and lolbit757575, creator of Backrooms Unlimited. Our colony Backrooms Helpers. The Exit in Level 0. An Open Tunnel in The Hub ... Survival Difficulty: Class 0, 1, 2, 3, 4, 5, etc. Safe, Unsafe Secure, Unsecure No Entities, Minimal Entities, Low Entities, Medium Entities, High Entities, Infestation of Entities, etc. Description Level (Name) Survival Difficulty Class 0, 1, 2, 3, 4, 5, etc. Entrances Put entrances if one knows to get in the level. Exits銆婾nsafe 銆婾nsecure 銆婬igh Entity Count Level 3 is the 4th level of the Backrooms. Level 3 is an expansive complex of thin brick hallways and electrical machinery. Countless randomly segmented rooms are present across the level in no particular pattern. In addition, pipes line the walls and ceilings of the level. These pipes are filled with contaminated Almond Water, which sometimes leaks ... A horror game, but with full lights on! Donate to speed up the development of "Backrooms: The Lore"!. This free game will contain online multiplayer and several levels from the Backrooms lore added as a whole new game :) . I'm currently working on the game and it will be available sometime in the middle of 2022, but every donation helps me make it faster :DLevels with this survival difficulty are safe and secure, but aren't always devoid of any threats, an example of this is the Frontrooms (not really a level). the Frontrooms are safe compared to the Backrooms, they are secure, habitable and devoid of Backrooms entities. But people can die from many things.Lowe's 3.5. Garden City, NY 11530. Part-time + 1. All Lowe's associates deliver quality customer service while maintaining a store that is clean, safe, and stocked with the products customers need. Posted. 7 days ago 路. More... View all Lowe's jobs in Garden City, NY - Garden City jobs.Aug 12, 2022 路 What Are Levels? Normal levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. Typical levels鈥攆or whatever value of "typical" can be expected from the Backrooms鈥攖end to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Level 14 is a crimson forest. Nice calming sounds. And no worries at all. It has paths with the only notes saying "home" because it is your home. The trees pierce into heaven and go beyond the fog of the sky. Rocks are also scattered around. Sometimes a chair is here nor there. But you can rest knowing your safe now. Level 13 Elevators. Doors in level -2 Rifts in level 15. the exit is a bunker ... Level 3 is a series of long, dark, twisting hallways that work similarly to Level 0. They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery. The hallways are very narrow and enclosed, some even requiring wanderers of average height and build to bend, hunch, crawl, or walk sideways through them. The walls are ...TikTok video from GLIZZY馃槒馃槒馃槒馃槒馃い馃い馃い馃槒馃き馃き馃き馃き (@amongus_backrooms_glizzy): "Backrooms level: Colours Safety: Safe Escapable: Yes Level after: Darkness". Running Up That Hill (A Deal With God) [2018 Remaster].Although his level is pretty safe, you better bring something for his empty house, or else he won't let you stay long...Backrooms Database Type: Level | Discovery: 11/07/1990 Level -1: "All Hope Lost". After 1 hour you feel hopeless and hear something stay calm and accept your fate. no one has escaped this level except Jon W. and Mark Quib. Drawing of Level -1. 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